STEAM Education
| STEAM education (Science, Technology, Engineering, Art, and Mathematics) is an interdisciplinary teaching approach that combines science, technology, engineering, art, and mathematics. Through related courses, it integrates knowledge from these five areas, bridging the gaps between different disciplines. Students can solve problems using multiple knowledge sources in diverse environments and project-based learning activities. Simultaneously, based on mathematical logic, students learn the essence of science and technology through hands-on engineering construction and the presentation of artistic aesthetics. Within this interdisciplinary framework, students can focus on specific issues without being confined to single disciplinary boundaries. They can practice thinking from different perspectives and develop and cultivate cross-disciplinary communication skills in a comprehensive and diverse environment. | ![]() |
Course Design
| To inspire students' creative potential, our school is committed to integrating current junior secondary curriculum subjects such as science, technology, information technology, and mathematics, and further incorporating visual arts elements. Therefore, the school has established a STEAM group with members from science, design and technology, information and communication technology, physics, chemistry, biology, visual arts, and mathematics. This group serves two purposes: firstly, it sets the direction for the school's overall STEAM development; secondly, it provides a platform for relevant teachers to understand the development of each subject, provide assistance and complement each other's weaknesses, forming an interdisciplinary learning community. This enhances students' diverse abilities, cultivates their capacity to meet the challenges of the future world, and helps them become makers of the future, giving back to society. | ![]() |
Horizontal popularization and development of junior high school
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Our school has designed two full-year interdisciplinary learning courses for Secondary 1 and Secondary 2 students to connect different subjects and use thematic learning to enable students to apply what they have learned and solve some life problems. The Form 1 Aquaponics Project is an interdisciplinary learning activity for all Form 1 students. It allows students to grow hydroponically grown vegetables while raising fish, thereby learning various related knowledge in aquaponics, including science, technology, mathematics, visual arts, and respect for life, putting the STEAM education philosophy into practice. The Form 1 Science subject further integrates this theme into different chapters, helping students better understand the relevance of science to daily life. The Secondary 2 Programming and Electronics Practice course is an interdisciplinary learning activity for all Secondary 2 students. It allows students to transfer their knowledge from laboratory electrical devices to the application of electronic components. They learn programming while building, designing, and programming, integrating different electrical knowledge and practicing the STEAM education philosophy. Finally, students must build a smart car and a remote-controlled car, handling everything from connecting electronic modules to assembling the shell, designing, and painting—all hands-on. We also hold a grade-wide racing competition for them to compete for awards in speed and design. We hope students understand that STEAM is not just theoretical; it's about creating things. Through designing projects, students can gradually master the concepts, starting from the basics and progressing to more advanced ones. They will also realize that various subjects are not out of reach but can be applied actively, thereby boosting their learning confidence and turning them into proactive learners. Other STEAM learning activities in junior high school
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High school students should develop in a balanced way with both depth and interest.
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In view of the fact that high school students have to take public exams, our school does not adopt a large-scale interdisciplinary learning model in the high school curriculum. Instead, it uses thematic workshops, activity days, short courses, services, activities and competitions to allow students to broaden their horizons by engaging in different STEAM-related activities or competitions outside of class without affecting their classroom learning. High school and school-wide STEAM learning activities
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STEAM Off-Campus Services and Conferences
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Our teachers actively participate in district-wide academic exchange activities, sharing their teaching experiences with other teachers. They also lead students to educational conferences, providing opportunities for students to share their research findings and insights with the public, gaining experience in public speaking and building confidence. Tung Wah Group of Hospitals Wong Yu Ka Kit Memorial Primary School STEM Carnival (2018, 2019, 2022) Ocean Park Conservation Alliance 2020-2021 Tung Wah Group of Hospitals Wong Yu Ka Kit Memorial Primary School - Teachers' STEAM Academic Exchange Day Tung Wah Group of Hospitals Wong Yu Ka Kit Memorial Primary School Maker Space Opening Ceremony and STEM Carnival 2018 The First Ocean Park STEAM Education International Conference 2019 Ocean Park Ecological Survey Campus Program Sharing Session Ocean Park STEAM Peer Mentoring Ambassador Program Sharing Session Christian Alliance Church STEM Science Day Activities at Hsuan Chi Primary School |
STEAM Off-Campus Competition
To broaden students' horizons, the school strongly encourages them to participate in various competitions, learning new knowledge and technologies through these competitions. Through this process of continuous experimentation, students understand the importance of striving for progress, experiencing the joy of victory while also facing the setbacks of failure, thus experiencing true growth.
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In December 2022, I participated in the Gamma Lines Award Scheme organized by the Hong Kong Observatory and received the highest rating - Excellence Award.
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In September 2022, I participated in the "Elite Cup - STEM Education Challenge (Secondary School Group)" and won an Excellence Award.
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In September 2021, I participated in the "Elite Cup - STEM Education Challenge (Secondary School Group)" and won an Excellence Award.
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In July 2021, I participated in the Environmental Building Model Competition organized by the Education Bureau's Arts and Technology Education Centre. I won the runner-up prize in the junior secondary group and an award of merit in the senior secondary group.
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In April 2019, I participated in the "Hong Kong Primary and Secondary School Students STEM Robotics Competition 2019" organized by the Department of Electronic Engineering of the Chinese University of Hong Kong.
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In July 2019, I participated in the "Model Spaceship Creation Competition 2019" organized by the Arts and Technology Education Center: Champion in the Exterior Design Competition; Third Place in the High School Programming Competition; and an Honorable Mention in the Junior High School Programming Competition.
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In 2018-2019, I participated in the "Campus Environmental Protection Little Farmer - Hydroponic Vegetable Planting Award Program" organized by Lions Clubs International District 303, Hong Kong, China: I won the Most Touching Sharing Award and the Outstanding Lesson Plan Design Award.
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In October 2018, I participated in the "Talent Cup - STEM Education Challenge 2018 - Micro-vibration Mechanical Table Tennis Team Climbing Competition" organized by the Hong Kong New Generation Cultural Association and won the third prize.
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Hong Kong-wide Fun Science Competition (from 2015 to present)
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Since 2015, I have participated in the "Hong Kong Fun Science Competition" organized by the Hong Kong Science Museum and have won the following awards:
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2021 Senior Class "Best Craftsmanship Award"
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Third Prize in the "Golf Ball Level" Competition, Class of 2018
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First Prize in the 2018 Senior High School Group "Mini Soccer Class"
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Second Prize in the "Same Track Level" Competition for the First Team in Early 2017
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Second Prize, "Fixed Level," Senior Class, 2016
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First Prize in the "Floating Level" category for senior high school students in 2016
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2015 Senior Class Group "Heavyweight" First Prize
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High School Mathematics and Science Competitions (from 2017 to present)
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Since 2017, I have participated in the "High School Mathematics and Science Competition" organized by Hong Kong Polytechnic University and have won the following awards:
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Physics: 2 students received High Distinction
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In June 2018, I participated in the Innovation and Technology Future Competition 2018 organized by Hong Kong Baptist University and was shortlisted.
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In June 2018, I participated in the "Hong Kong Primary and Secondary School STEM Robotics Competition 2018" organized by the Hong Kong Arts Association: I won the first, second, and third place awards and an excellence award in the secondary school group.
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In July 2018, I participated in the "Hong Kong Hovercraft Making Competition 2018" organized by the Arts and Technology Education Centre and won the third place in the junior secondary straight-line category.
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In July 2017, I participated in the "Hong Kong Secondary School Students' Catapult Making Competition" organized by the Education Bureau and was shortlisted.
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